pete-ellis.com valuation and analysis

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Title Pete Ellis | Games
Description Pete Ellis Professional The Last of Us Part II Killzone Mercenary Killzone Shadow Fall RIGS: Mechanized Combat League The Outsider Talks Articles Contact
Keywords N/A
Server Information
WebSite pete-ellis faviconpete-ellis.com
Host IP 173.236.230.219
Location United States
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pete-ellis.com Valuation
US$1,365
Last updated: 2023-05-20 08:56:23

pete-ellis.com has Semrush global rank of 0. pete-ellis.com has an estimated worth of US$ 1,365, based on its estimated Ads revenue. pete-ellis.com receives approximately 157 unique visitors each day. Its web server is located in United States, with IP address 173.236.230.219. According to SiteAdvisor, pete-ellis.com is safe to visit.

Traffic & Worth Estimates
Purchase/Sale Value US$1,365
Daily Ads Revenue US$1
Monthly Ads Revenue US$37
Yearly Ads Revenue US$453
Daily Unique Visitors 10
Note: All traffic and earnings values are estimates.
DNS Records
Host Type TTL Data
pete-ellis.com. A 297 IP: 173.236.230.219
pete-ellis.com. NS 14400 NS Record: ns3.dreamhost.com.
pete-ellis.com. NS 14400 NS Record: ns1.dreamhost.com.
pete-ellis.com. NS 14400 NS Record: ns2.dreamhost.com.
HtmlToTextCheckTime:2023-05-20 08:56:23
Pete Ellis Professional The Last of Us Part II Killzone Mercenary Killzone Shadow Fall RIGS: Mechanized Combat League The Outsider Talks Articles Contact Search for: Navigation Menu Pete Ellis – Associate Game Director Extended Showreel 2020 – The Last of Us Part II Contribution – 10:05 Hi! My name is Pete Ellis and I have a passion for narrative driven AAA single player games. I’m currently an ‘Associate Game Director’ at Firesprite in the UK working on a dark, story driven, narrative adventure. Before this I was a ‘Game Designer’ at Naughty Dog in Santa Monica, California, where I’ve worked on The Last of Us Part II . I have experience working on first-person shooting games, having worked on Killzone Mercenary for the Playstation Vita, Killzone Shadow Fall for the Playstation 4 and RIGS: Mechanized Combat League for PSVR during my time as a Senior Designer at Guerrilla Cambridge in the UK. Before this I worked at Frontier Developments , working on the open world, third-person,
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